
Two knives and a crossbow you never seem to swap, three little dots over the skill bar, weapons dripping poison for exactly two attacks, an eyeball floating over one enemy in the pack. This chapter answers the questions a new Rogue actually has — which weapon am I even using, what are the dots for, and what the hell is the eye? — then gives you four complete builds, every skill point from level 2 to 70, respecs included.
The terms this codex leans on. The same definitions appear as hover tooltips everywhere else on the page — on mobile, tap them.
Four genuinely different characters, not four flavours of one list. One kills whole corridors with a single arrow, one carves packs with blades that come back, one is a walking poison storm, and one schedules accidents for a living. Each chapter is complete: every point 2 → 70, respecs printed, Specialization and Imbuement by level, gear with honest "until then" answers.
This build is for you if: {{bd.tagline}}
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One point per level-up, 2 → 70, plus 14 bonus points at the end. Set your level to see exactly what you should own at that moment, what to buy next, and where your Specialization, Imbuement and weapons stand.
The same character, before and after. When a build "feels wrong", the usual reason is that it's still being played as the left-hand column.
What pays for this build, what its second currency is, and the loop. If your rotation feels broken, it is nearly always one of these paragraphs.
Four jobs, and what on this bar does each of them.
In order, with what each one actually affects. Stats not listed are not worth a roll on this build.
Every slot has a best answer and an honest "until then" answer — including all three weapon slots. No build in this codex requires a unique item to reach level 70.
The engine, start to finish. Break any link and the damage sags — which is how the troubleshooting below diagnoses it.
Everything here targets Season 14 · Death Awakening · patch 3.1.3, checked against live sources on August 17, 2026. The Rogue is a launch class with three years of reworks behind it — most guides a search returns describe a Rogue that no longer exists.
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Play Mode answers four questions at the level on the slider: what your character should look like, how to play it, what just changed, and what to work toward. The full chapter — every point, gear tables, troubleshooting — is one EXIT away.